Legend of the Five Rings: The Card Game – Peace at Any Cost
The future of Rokugan hangs in the balance with the Temptations cycle for Legend of the Five Rings: The Card Game!
As dark forces move throughout Rokugan in Peace at Any Cost, every clan is tempted to dabble in the forbidden arts of mahou, which requires fate to be spent from players' own characters. Hand-in-hand with this comes a new keyword, dire, which triggers when a character has no fate on it. As with previous cycles, every Dynasty Pack of this cycle offers sixty new cards, with new options for each of the seven Great Clans of Rokugan, split between strongholds, provinces, dynasty deck, and conflict deck.
Players: 2
Average Playing Time: 45-90 Minutes
Age: 14+
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Product Information
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Shipping & Returns

Legend of the Five Rings: The Card Game – Peace at Any Cost
Legend of the Five Rings: The Card Game – Peace at Any Cost
The future of Rokugan hangs in the balance with the Temptations cycle for Legend of the Five Rings: The Card Game!
As dark forces move throughout Rokugan in Peace at Any Cost, every clan is tempted to dabble in the forbidden arts of mahou, which requires fate to be spent from players' own characters. Hand-in-hand with this comes a new keyword, dire, which triggers when a character has no fate on it. As with previous cycles, every Dynasty Pack of this cycle offers sixty new cards, with new options for each of the seven Great Clans of Rokugan, split between strongholds, provinces, dynasty deck, and conflict deck.
Players: 2
Average Playing Time: 45-90 Minutes
Age: 14+
Original: $4.95
-65%$4.95
$1.73Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
The future of Rokugan hangs in the balance with the Temptations cycle for Legend of the Five Rings: The Card Game!
As dark forces move throughout Rokugan in Peace at Any Cost, every clan is tempted to dabble in the forbidden arts of mahou, which requires fate to be spent from players' own characters. Hand-in-hand with this comes a new keyword, dire, which triggers when a character has no fate on it. As with previous cycles, every Dynasty Pack of this cycle offers sixty new cards, with new options for each of the seven Great Clans of Rokugan, split between strongholds, provinces, dynasty deck, and conflict deck.
Players: 2
Average Playing Time: 45-90 Minutes
Age: 14+























