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Clever Concealment (236)
Final Fantasy Commander
Clever Concealment
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Illustrated by Andreia Ugrai
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Clever Concealment (236)
Clever Concealment (236)
Final Fantasy Commander
Clever Concealment
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Illustrated by Andreia Ugrai
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
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Description
Final Fantasy Commander
Clever Concealment
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Illustrated by Andreia Ugrai
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast












